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BESM 3 - Sailor Senshi Template
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Sailor Senshi Template
Wow, it's been a while since I've updated this blog. Real Life gets in the way sometimes.

I was looking over the collection of GoO publications, and thought how neat it would be to have templates for the Sailor Senshi in BESM 3. So here's my initial crack at it:

VALUE POINTS STAT
+1 +10 Soul Stat
LEVEL POINTS ATTRIBUTE
+1 +2 Alternate Identity (Senshi Form)
+1 +10 Attack Combat Mastery
+1 +4 Aura of Inspiration
+1 +4 Companion (140 Points)
+3 +6 Divine Relationship
+8 +4 Energy Bonus (Activation -2, Charges -6, Emotional -4)
+5 +6 Healing (Activation -2, Charges -6, Emotional -4, Unique: Self Only -2)
+10 Item (Various)
+8 +16 Weapon "Combined Attack" (Select Variables 8, Assisted -2, Deplete -2, Emotional -2, Unique: Must Shout Attack Name and Gesture -2)
+4 +8 Weapon "Senshi Attack" (Select Variables 6, Deplete -2, Emotional -2, Unique: Must Shout Attack Name and Gesture -2)
TOTAL +80 POINTS





So my favourite Sailor Senshi character, Sailor Mercury, could be created as follows (representing her in Season 2 of the TV series). It's a simplified version of her, but it's easy to create. You can refer to the Sailor Moon RPG for more information about her attacks and items.

Name: Sailor Mercury/Ami Mizuno
Size: Medium
Points: 300


VALUE POINTS STAT
4 40 Body
10 100 Mind
5 50 Soul


Attack Combat Value 7 (Sailor Senshi Attacks 9)
Defence Combat Value 6
Damage Multiplier 5 (Sailor Senshi Attacks 6)
Health Points 55
Shock Value 11
Energy Points 85


LEVEL POINTS ATTRIBUTE
1 2 Alternate Identity (Senshi Form)
1 10 Attack Combat Mastery
1 4 Aura of Inspiration
2 8 Companion (Luna and Artemis; 140 Points Each)
3 6 Divine Relationship
2 4 Energy Bonus
8 4 Energy Bonus (Activation -2, Charges -6, Emotional -4)
2 2 Features (Appearance 2)
5 6 Healing (Activation -2, Charges -6, Emotional -4, Unique: Self Only -2)
20 Item (Miniature Super Computer and VR Goggles)
1 4 Massive Damage (Sailor Senshi Attacks)
2 6 Ranged Attack (Sailor Senshi Attacks)
1 2 Sensory Bock (Sight; Area 2+1=3, Dependent on Weapon "Mercury Bubbles Blast" -1)
2 6 Skill: Acrobatics (Jumps)
2 4 Tough
8 16 Weapon "Combined Attack" (Select Variables 8, Assisted -2, Deplete -2, Emotional -2, Unique: Must Shout Attack Name and Gesture -2)
0 1 Weapon "Mercury Bubbles Blast" - Alternate Attack (Area 3, Irritant 3, Deplete -1, Emotional -1, Unique: Must Shout Attack Name and Gesture -2)
0 1 Weapon "Mercury Ice Bubbles Freeze" - Alternate Attack (Incapacitating 4, Range 1, Deplete -2, Emotional -1, Unique: Must Shout Attack Name and Gesture -2)
4 4 Weapon "Shine Aqua Illusion" - Alternate Attack (Accurate 1, Penetrating 2, Range 1, Spreading 2, Deplete -2, Emotional -2, Unique: Must Shout Attack Name and Gesture -2)
TOTAL 300 POINTS
Comments
From: strongblade Date: March 7th, 2007 07:16 pm (UTC) (Link)
Nice job there Mark. I understand you are a big fan of the series and since you've already done so much with it, having a fan-like version of the Sailor Senshi is bound to be a bonus!

I've already added it to the repetoire of Fan-made Templates... :D
From: (Anonymous) Date: April 1st, 2007 03:01 am (UTC) (Link)

Other Senshi?

Thank you for this. Among other things it serves as a helpful additional guide to character design in 3ed.
How would you handle Sailor Saturn and Sailor Pluto? Some of their attacks and abilities are significantly different in tone or style from those of the other senshi.
kevin_video From: kevin_video Date: August 8th, 2007 07:08 pm (UTC) (Link)
I don't mind it, but personally I think you should have added the Skeleton in the Closet (Secret Identity) Defect to the template as well as Ami. You see that a lot in the series that no one knew who they were, but once they were figured out they were in fear for their lives of being attacked.
From: (Anonymous) Date: April 5th, 2008 10:10 pm (UTC) (Link)
So...as I read this, I'm still tremendously confused about restrictions. Is the rank of a restriction added to the cost per level, or the total cost? The book doesn't exactly make that clear. For reductions, it says per level...but if it's per level, I'm seeing it could make things very cheap, very fast. Agh! Confusion reigns X.x

-Walker.
anime300 From: anime300 Date: April 5th, 2008 10:10 pm (UTC) (Link)
So...as I read this, I'm still tremendously confused about restrictions. Is the rank of a restriction added to the cost per level, or the total cost? The book doesn't exactly make that clear. For reductions, it says per level...but if it's per level, I'm seeing it could make things very cheap, very fast. Agh! Confusion reigns X.x

-Walker.
From: (Anonymous) Date: May 27th, 2009 06:12 pm (UTC) (Link)

Knight template or a Negaverse Warrior template? ^_^

Can you make a Knight template or Negaverse Warrior template? Hope so. ^_^
6 comments :: Leave a comment
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